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hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,
hawkules:  imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there,

published on: 2014-02-02 12:41:13

Oh, no.

Oh, no.

decencybedamned:  leotardsanity:  poplarforest:  pineapplefarmer:

decencybedamned: leotardsanity: poplarforest: pineapplefarmer:

VintageRoseGirl

VintageRoseGirl

cettin:  toad-king-studios:  This is my headcanon for the ending

cettin: toad-king-studios: This is my headcanon for the ending

fahrlight:  memeguy-com:  I didnt know body wash could be so

fahrlight: memeguy-com: I didnt know body wash could be so

theconsultantdances:  Before my parents shot down my idea of

theconsultantdances: Before my parents shot down my idea of