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riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but
riftcaller-games:Made a couple of additional walk cycles to use with the speed variables I have set up in the movement system. There’s some clipping going on with the wings that I need to fix by going over the rig’s bone weights in more detail, but

published on: 2015-02-20 19:59:58

crowlitch:I don’t know anything about drawing anthro, animals,

crowlitch:I don’t know anything about drawing anthro, animals,

i remade, @miss-guts

i remade, @miss-guts

kawaiianimefangirl33:Obito should be a Shoujo protagonist.

kawaiianimefangirl33:Obito should be a Shoujo protagonist.

asktheinvestigationteam:Occasionally we like to, um, dance all

asktheinvestigationteam:Occasionally we like to, um, dance all

rizucchini:when it 5am but the episode ends on a massive cliffhanger

rizucchini:when it 5am but the episode ends on a massive cliffhanger

Mr. Enola's Tumblr

Mr. Enola's Tumblr