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prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.
prokopetz:  People always criticise tabletop RPGs with flat dice rolls for having unreasonably “swingy” outputs (i.e., both extreme success and extreme failure are very common), but in my experience that’s pretty much how it goes in real life, too.

published on: 2016-10-30 16:47:03

pass

pass

Green Blood

Green Blood

vdeetz:      I think justice could use a little nap…. 

vdeetz: I think justice could use a little nap…. 

knifeandlighter.tumblr.com/post/152517167811/

knifeandlighter.tumblr.com/post/152517167811/

animatedscreenshots:  EarthBound

animatedscreenshots: EarthBound

robothugscomic:  New comic! (link) This comic references tropes

robothugscomic: New comic! (link) This comic references tropes