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envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers
envariant:agent-gold:envariant:Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense.Dang it. Didn’t I once say it was suspicious that Rosalina and Luma are okay on 3DS, but Ice Climbers

published on: 2015-02-05 01:19:35

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Now @Skyroid

Now @Skyroid