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pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened
pwbi:  chaoticgooddm: I saw an idea somewhere to use tic-tac-toe in your campaign as a locking mechanism and I thought that would be a good idea for a simple puzzle at the very start of the game. So I set it up as a locked room that could only be opened

published on: 2020-11-03 05:23:55

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