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moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
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moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local
moxperidot: aftertheend-gamedev:   moxperidot:  player: what if (exact prediction of gm’s plan) gm:   Let me tell you a tale… Once upon a time, I was running a DnD game for some friends. The player characters were checking out reports that a local

published on: 2018-06-07 00:08:05

queengreendown: It’s almost as if nobody wants to admit that

queengreendown: It’s almost as if nobody wants to admit that

cool-ghoul: oldroots:  yupinmywhitetee:  oldroots:   oldroots:

cool-ghoul: oldroots: yupinmywhitetee: oldroots: oldroots:

dapperalbinobudgie: hydropuppy97: A group of women is called

dapperalbinobudgie: hydropuppy97: A group of women is called

kirokazepixel:Beggar - kirokaze

kirokazepixel:Beggar - kirokaze

celticpyro: tastefullyoffensive: (via RandBallsStu) She’s already

celticpyro: tastefullyoffensive: (via RandBallsStu) She’s already

if i fits i'm soup

if i fits i'm soup